#include <rawInput.hpp>
| rawInput::scenData::scenData |
( |
| ) |
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inline |
| void rawInput::scenData::initialize |
( |
int |
nvar, |
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int |
ncons |
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) |
| |
| std::vector<double> rawInput::scenData::collb |
| std::vector<std::string> rawInput::scenData::colnames |
| std::vector<double> rawInput::scenData::colub |
| bool rawInput::scenData::didLoad |
| std::vector<double> rawInput::scenData::obj |
| std::vector<double> rawInput::scenData::rowlb |
| std::vector<std::string> rawInput::scenData::rownames |
| std::vector<double> rawInput::scenData::rowub |
The documentation for this struct was generated from the following files: